What we do sometimes is that before we choose wonders to play, we randomize an order in which we sit around the table, as we believe, that particular people as your neighbors in the game can make difference. I love playing for B side of Babylon, which most of the people I play it with do not like.Īs for the third question - no, not really, as it makes only minimal difference for the base game without expansions, which I believe that you refer to. Sure, we may argue that B side is stronger and, in the hands of experienced player, it probably is - but the main game "magic" happens through card deal and player's actions within their chosen strategy.Īlso it is a matter of personal preference - e.g. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). B side is intended for advanced players, A is intended for beginners (with A side Giza and Rhodos as ideal starting wonders for novices). if A letter on the card is upwards they play A)įrom my personal experience and based on opinions of people I play it with - It doesn't matter if you mix A and B together. Also when they turn the card face up, they play the the side of the letter which is up (i.e.
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If neither of these situations occurs, then the player with the most points at the end of the game wins.Default rule is that playing cards are provided within the box and players pick from them in the usual random way. But dont take too long, or your laborers will strike and leave you empty-handed. Match same-colored blocks to give your workers building resources. Similarly, if you acquire all six different scientific symbols, you achieve scientific dominance and win immediately. Travel from the Great Pyramid of Giza to the Hanging Gardens of Babylon and beyond to build all seven wonders of world. If you reach the opponent’s capital, you win the game immediately. Each time that you acquire a military card, you advance the military marker toward your opponent’s capital, giving you a bonus at certain positions. Players can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area.Ī player can win 7 Wonders: Duel in one of three ways. This is a sequel to the original game, offering a lot more content and different challenges. Only seven wonders can be built, though, so one player will end up short. 7 Wonders 2 - a puzzle game in the genre of three-in-a-row. As in the original game, each card that you acquire can be built, discarded for three coins, or used to construct a wonder.Įach player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability.
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A player can take a card only if it’s not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. What’s different about 7 Wonders: Duel is that, as the title suggests, the game is solely for two players, with the players not drafting card simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round.
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In many ways 7 Wonders: Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.